Old computer image
Old computer image
Old computer image

currently working on 4 projects

CRAFTING LITTLE WORLDS

What began as a hobby turned into an avalanche of bigger, louder, and trickier projects. Somewhere between deadlines and deadlines, I started missing the simple joy of creating. Now I’m circling back, rediscovering the spark that started it all.

Services

Turning ideas into pixels, worlds, and things you can actually hold. From digital content to interactive 3D and physical models.

FAQs

Answers to common questions to help you understand the process and how we can work together

will try my best

What’s your typical project timeline?

The timeline really depends on the project’s scope and complexity. Digital content creation can often be split into clear stages, allowing progress step by step. Animations tend to take longer — they start with a script, move through production, and usually finish with time-intensive rendering. Interactive 3D projects, on the other hand, vary entirely based on the depth and nature of the content itself.

Do you offer revisions?

What do you need from me to get started?

Do you provide post-project support?

What’s the best way to reach you?

will try my best

What’s your typical project timeline?

The timeline really depends on the project’s scope and complexity. Digital content creation can often be split into clear stages, allowing progress step by step. Animations tend to take longer — they start with a script, move through production, and usually finish with time-intensive rendering. Interactive 3D projects, on the other hand, vary entirely based on the depth and nature of the content itself.

Do you offer revisions?

What do you need from me to get started?

Do you provide post-project support?

What’s the best way to reach you?

will try my best

What’s your typical project timeline?

The timeline really depends on the project’s scope and complexity. Digital content creation can often be split into clear stages, allowing progress step by step. Animations tend to take longer — they start with a script, move through production, and usually finish with time-intensive rendering. Interactive 3D projects, on the other hand, vary entirely based on the depth and nature of the content itself.

Do you offer revisions?

What do you need from me to get started?

Do you provide post-project support?

What’s the best way to reach you?

  • ATELIER

    Hagarova 21

    83151 Bratislava

    Slovakia

  • STUDIO

    Brnianska 11

    81104 Bratislava

    Slovakia

  • BID 52 443 426

    VAT SK2121024631

    DUNS 496361571

© 2025 All right reserved

Created by Z10

  • ATELIER

    Hagarova 21

    83151 Bratislava

    Slovakia

  • STUDIO

    Brnianska 11

    81104 Bratislava

    Slovakia

  • BID 52 443 426

    VAT SK2121024631

    DUNS 496361571

© 2025 All right reserved

Created by Z10

  • ATELIER

    Hagarova 21

    83151 Bratislava

    Slovakia

  • STUDIO

    Brnianska 11

    81104 Bratislava

    Slovakia

  • BID 52 443 426

    VAT SK2121024631

    DUNS 496361571

© 2025 All right reserved

Created by Z10