


currently working on 4 projects
CRAFTING LITTLE WORLDS
What began as a hobby turned into an avalanche of bigger, louder, and trickier projects. Somewhere between deadlines and deadlines, I started missing the simple joy of creating. Now I’m circling back, rediscovering the spark that started it all.
Services
Turning ideas into pixels, worlds, and things you can actually hold. From digital content to interactive 3D and physical models.
FAQs
Answers to common questions to help you understand the process and how we can work together
will try my best
What’s your typical project timeline?
The timeline really depends on the project’s scope and complexity. Digital content creation can often be split into clear stages, allowing progress step by step. Animations tend to take longer — they start with a script, move through production, and usually finish with time-intensive rendering. Interactive 3D projects, on the other hand, vary entirely based on the depth and nature of the content itself.
Do you offer revisions?
What do you need from me to get started?
Do you provide post-project support?
What’s the best way to reach you?
will try my best
What’s your typical project timeline?
The timeline really depends on the project’s scope and complexity. Digital content creation can often be split into clear stages, allowing progress step by step. Animations tend to take longer — they start with a script, move through production, and usually finish with time-intensive rendering. Interactive 3D projects, on the other hand, vary entirely based on the depth and nature of the content itself.
Do you offer revisions?
What do you need from me to get started?
Do you provide post-project support?
What’s the best way to reach you?
will try my best
What’s your typical project timeline?
The timeline really depends on the project’s scope and complexity. Digital content creation can often be split into clear stages, allowing progress step by step. Animations tend to take longer — they start with a script, move through production, and usually finish with time-intensive rendering. Interactive 3D projects, on the other hand, vary entirely based on the depth and nature of the content itself.
Do you offer revisions?
What do you need from me to get started?
Do you provide post-project support?
What’s the best way to reach you?
ATELIER
Hagarova 21
83151 Bratislava
Slovakia
STUDIO
Brnianska 11
81104 Bratislava
Slovakia
BID 52 443 426
VAT SK2121024631
DUNS 496361571
© 2025 All right reserved
Created by Z10
ATELIER
Hagarova 21
83151 Bratislava
Slovakia
STUDIO
Brnianska 11
81104 Bratislava
Slovakia
BID 52 443 426
VAT SK2121024631
DUNS 496361571
© 2025 All right reserved
Created by Z10
ATELIER
Hagarova 21
83151 Bratislava
Slovakia
STUDIO
Brnianska 11
81104 Bratislava
Slovakia
BID 52 443 426
VAT SK2121024631
DUNS 496361571
© 2025 All right reserved
Created by Z10












